Mobile Games and Training

    Wednesday, 20 November

    15:30 - 17:00

    Room S223

    Can You CopyMe?: An Expression Mimicking Serious Game

    Emotional development is an important aspect in the early years of growth in young children, especially those with psychological disorders like Autism Spectrum Disorders (ASDs), whereby emotional development becomes crucial. However, traditional ...


    Demonstration of Mobile Virtual Archery

    This paper presents the design of „Mobile Virtual Arrow“, a mobile phone based virtual reality simulator for traditional intuitive archery. We attach a mobile phone at a real archery bow to act as a window into an outdoor 3D world. With our ...


    Notori: Design of Wooden Toys and Mobile Apps for Reviving a Worn-out Smartphone

    Since Smartphones often upgrade, the number of phones which are serviceable but not used is also increasing. By combining traditional wooden toys with simple apps, we have been trying to revitalize dated Smartphones to provide an attractive ...


    Cyclo - A Personal Bike Coach Through the Glass

    We present Cyclo, our prototype of a personal assistant for bike training using Google Glass. We describe our requirement study with 35 users and our design process for developing a novel application for Glass. Our hands-free user interface is ...