Industry Master Classes

    Creation of Multiple-Platform Content with Unity

    Friday, 22 November

    14:00 - 18:00

    Convention Hall C

    This introductory class gives the audience a close-up view of the diverse power of Unity in making multi-platform interactive content including games, simulations, augmented reality, learning content and more. During the class a complete game is created from start to finish. The game will be optimized for a hardware platform and then published to demonstrate Unity’s ease of use.


    Schedule

    14:00 – 14:30
    How to Build a Unity Developer Ecosystem
    Brian Hu, Unity Product Director Greater China

    This introduction describes the Unity development platform and explains how to build a good environment for developers.

    14:30 – 15:30
    Unity Asset Bundle Workflow
    Tec Liu, Unity Technical Director Greater China

    This talk will focus on the asset bundle workflow and memory management in Unity. It will cover the basic knowledge of asset bundle, how to use asset bundle, and the best practice of using asset bundle in mobile and web games.

    15:45 – 16:45
    How to Optimize Unity Mobile Games
    Xin Zhang, Unity Field Engineer Greater China Region

    This talk will focus on how to improve the performance of 3D mobile games with Unity3D. It will introduce how to optimize elements of 3D mobile games by combining characteristics of a mobile platform and the unity engine.

    16:45 – 17:45
    Driving Simulator Development with Unity - A Simulation-Based Training Solution
    Eric Liu, Vice Principal (Academic), HKDI & IVE (Lee Wai Lee)
    Pak-kay Wong, Head of Department, Department of Multimedia and Internet Technology at Hong Kong Institute of Vocational Education (Lee Wai Lee)

    This talk will focus on the asset bundle workflow and memory management in Unity. It will cover the basic knowledge of asset bundle, how to use asset bundle, and the best practice of using asset bundle in mobile/web games.


    Prerequisites

    No previous Unity experience is required


    Presenter


    Brian Hu
    Unity Product Director Greater China

    Tec Liu
    Unity Technical Director Greater China

    Xin Zhang
    Unity Field Engineer Greater China Region

    Eric Liu
    Vice Principal (Academic), HKDI & IVE (Lee Wai Lee)

    Pak-kay Wong
    Head of Department, Department of Multimedia and Internet Technology at Hong Kong Institute of Vocational Education (Lee Wai Lee)