Special Education Talk

    Learning Interactive Animation Through Collaborative Projects with Museum and Theme Park

    There is no bible for learning user experience, as one must experience it. These joint projects bring students to theme park and museum and let them experience and learn through playing.

    Global theme parks and museums currently have been showcasing trends since interactive technologies started commercializing for the public. There are many different needs by visitors who have experienced those devices at different locations.

    Given the circumstances, these projects introduce theme park’s and museum’s visitors to the latest motion sensing technologies with animation in the nature of human behavior and user experience within attraction itself to enhance audience's immersiveness.

    Eddy Hui
    Faculty of Design, Technological and Higher Education Institute of Hong Kong