On-the-Fly Multi-Scale Infinite Texturing from Example
We present a framework for on-the-fly by-example non-periodic infinite texturing, relying on patches whose content is seamlessly changed at runtime. Multi-scale texturing is smartly integrated, as well as relief enhancement. We moreover propose an intuitive interactive tool for creating height maps from textures.
Kenneth Vanhoey, Université De Strasbourg - Icube
Basile Sauvage, Université De Strasbourg - Icube
Frédéric Larue, Université De Strasbourg - Icube
Jean-Michel Dischler, Université De Strasbourg - Icube
Anisotropic Spherical Gaussians
We present anisotropic Spherical Gaussians (ASGs), which are much more effective and efficient in representing anisotropic spherical functions than Spherical Gaussians (SGs). We have derived closed-form integral, product and convolution operators for ASGs. ASGs can be adapted in existing SG-based applications, benefitting their scalability in handling anisotropic effects.
Kun Xu, Tsinghua University
Wei-Lun Sun, Tsinghua University
Zhao Dong, Cornell University
Dan-Yong Zhao, Tsinghua University
Run-Dong Wu, Tsinghua University
Shi-Min Hu, Tsinghua University
GPU-based Out-of-Core Many-Lights Rendering
We present a GPU-based out-of-core many-lights rendering approach. To efficiently render global illumination effects in scenes with out-of-core geometry and lights, we formulate the data management as a graph traversal optimization problem and develop a GPU-based algorithm.
Rui Wang, Zhejiang University
Yuchi Huo, Zhejiang University
Yazhen Yuan, Zhejiang University
Kun Zhou, Zhejiang University
Wei Hua, Zhejiang University
Hujun Bao, Zhejiang University
Linear Efficient Antialiased Displacement and Reflectance Mapping
We present Linear Efficient Antialiased Displacement and Reflectance (LEADR) mapping, a reflectance filtering technique for displacement mapped surfaces. Combined with an adaptive meshing scheme, it provides the very first seamless and GPU friendly multi-resolution surface representation for high quality rendering in real time.
Jonathan Dupuy, Universite de Lyon 1 (Laboratoire d'Informatique en Image et Systemes d'information) - Universite de Montreal (LIGUM)
Eric Heitz, INRIA
Jean-Claude Iehl, Universite de Lyon1 (Laboratoire d'Informatique en Image et Systemes d'information)
Pierre Poulin, Universite de Montreal (LIGUM)
Fabrice Neyret, Institute National de Recherche en Informatique et en Automatique
Victor Ostromoukhov, Universite de Lyon1 (Laboratoire d'Informatique en Image et Systemes d'information )